Intro To Java Workshop
Section 5:
Scary Maze
The recipe advises students to use Pixilart to make a maze, but any simple image editor will work. If time is short, a pre-drawn maze is provided in the package, or students can find a suitable image on the Internet to drag and drop into the project.
- The recipe uses color to determine which is the maze path and which is "out of bounds".
- The path, background, and end zones must be different colors.
- The path must be wide enough that you can navigate it using the mouse.
- Don't make it too complex or it is difficult to play / test.
Alternative
If preferred, students can use this section to complete games they started in Section 4, or code games from Section 4 that they did not get a chance to try out. Advanced students can try a Pong, Flappy Bird, or Frogger game.