Intro To Java Workshop
Section 5:

Scary Maze

The recipe advises students to use Pixilart to make a maze, but any simple image editor will work. If time is short, a pre-drawn maze is provided in the package, or students can find a suitable image on the Internet to drag and drop into the project.

  • The recipe uses color to determine which is the maze path and which is "out of bounds".
  • The path, background, and end zones must be different colors.
  • The path must be wide enough that you can navigate it using the mouse.
  • Don't make it too complex or it is difficult to play / test.

Alternative

If preferred, students can use this section to complete games they started in Section 4, or code games from Section 4 that they did not get a chance to try out. Advanced students can try a Pong, Flappy Bird, or Frogger game.